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Make sure there is no white space between the $ and the value. Too many digits in fractional part of floatīad character in fractional part of float Got endswitch statement when m_num_nested_switch_statements = 0 ? Got case statement when m_num_nested_switch_statements = 0 ? Too many case statements, need to increase MAX_CASE_STATEMENTS in qcomp Previous elseif has already had its jump offset set?Įxpected elseif to have at least one other elseif before it?Įlseif preceding else has already had its jump offset set?Įxpected else to have at least one elseif before it?Įlseif's endif jump offset is already set?Įlseif preceding endif has already had its jump offset set? 'Random' keyword must be followed by an open parenthesis The carriage-return is at the end of the following text:\n%s\n The line-feed is at the end of the following text:\n%s\nĬarriage-return character encountered inside stringĮrror at line %d: Carriage-return character encountered inside string. Line-feed character encountered inside stringĮrror at line %d: Line-feed character encountered inside string. Non-local string too long, max chars allowed = %dĮncountered \\\" inside local string.\nThe \" character is not supported because it is not in our font.\nPlease use single quotes instead.Įncountered \\' inside local string. Leftover in the PC version is a healthy array of strings from QComp, Neversoft's internal QB compiler. The game has lots of checks to handle Jimi Hendrix, including him being forcefully locked in any circumstances. In early versions of the game, preset designs could have been loaded. In the final game, these cannot be changed in any way, nor are unique star power animations used.Īn image that was once used in the design menu when loading or saving Create-A-Rocker designs. Possibly used for changing some sort of gem style or color?Ī Create-A-Rocker image used for selecting a character's star power animations. The picture on the right is made to fade out when the whammy bar is held down.Ī Create-A-Rocker image used to select a gem-related value. Images for the above-mentioned whammy calibration menu. The image of Tony Hawk is the default face mapping image seen in the Tony Hawk's Underground series. Two images that are used in the debug menu, for a UI physics test.Ī placeholder image used for testing color calibration, used in the debug menu. This item goes unused in the final game, and therefore this image is never used.Īn unused portrait in the style of Guitar Hero III, resembling Casey Lynch. What seems to be a placeholder unlock image for a pair of horns.Īn unlock picture for a fancy pimp hat. In the final game, a pair of drumsticks is used.Īn enlarged and unused version of the Sudden Death battle icon. Similar images appear in later games in the series.Ī two-player icon in a similar vein to Guitar Hero III. boneman_female.skin is found in the "DATA/MODELS/CAR/FEMALE" folder of the PC port.Ī simple placeholder graphic for missing textures. Unlike the previous game, only one "boneman" model exists.
GUITAR HERO WORLD TOUR GUITAR PC PS3 CODE
"We hope to have an announcement on that shortly.A fully functional menu exists in the code for calibrating the resting position on whammy bars, complete with unique graphics. "We're still working hard to ensure compatibility between the Guitar Hero and Rock Band titles currently on the market," Sherrock added. The director further noted that microphones from SCE London Studio's SingStar will also be compatible with Rock Band 2 and Guitar Hero World Tour. Drums and guitars from both titles will be compatible with Zoe Mode's Rock Revolution, while Rock Revolution's drum kit will work with both Rock Band 2 and Guitar Hero World Tour.
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The director explained that both the drum kit and guitar from Neversoft's Guitar Hero World Tour will function with Harmonix's Rock Band 2, and vice versa. "We have been working closely with Neversoft and Activision, Harmonix and Konami to ensure that PlayStation 3 guitars and drum sets will all feature a basic level of gameplay compatibility," Shorrock wrote on the PlayStation.Blog. Sony has brokered an arrangement between the developers of Rock Band 2, Guitar Hero World Tour and Rock Revolution to ensure instrument interoperability on the PlayStation 3, Sony Computer Entertainment PR director Michael Shorrock revealed.